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[Lập Trình Game]Lesson 8: Creating a Background for Sense

AnonyViet by AnonyViet
February 2, 2023
in Tips
0

Continuing the series, I will guide you to create the background for the sence of the Game. Background (background) is very important in decorating the game to avoid boredom. Normally, you will see the background inside any game, right, if you don’t understand, you can see the picture below, which I’m sure most of you already know.

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[Lập Trình Game]Lesson 8: Creating a Background for Sense 18

In the picture on the Background is the picture behind those planes, if you don’t understand it, you can understand it as the background image for the game, at this point, everyone will understand.

So now let’s get started.

Create Background For Sense

To understand this article, you should read from Lesson 0 of the series Game programming with Godot for basic knowledge.

To make this background is not very difficult, just need a few nodes.

Prepare:

+ 1 background is larger than your Window Game size or if not equal to your background, you can use 2 backgrounds or clone into 2 or reduce the map.

Here I have a background, you can go online to record the game2d background and then click on the image to come out and save it to your computer, but remember to see which image is larger than the game to see the size of the game window you make. as follows.

Click Project > project settings

[Lập Trình Game]Lesson 8: Creating a Background for Sense 19

Scroll down to find and select Window

[Lập Trình Game]Lesson 8: Creating a Background for Sense 20

Part:

  • Width: width
  • Height: width

So we will have 1024×600 so what do you find equal or more than 1 bit smaller is ok.

So now we’re going to start

The first step into a scene you need to add a background

Find and choose for yourself ParallaxBackground and ParallaxLayer is a child node belonging to ParallaxBackground

[Lập Trình Game]Lesson 8: Creating a Background for Sense 21

And add one for me Sprite is a child node of ParallaxLayer or drag the background in quickly.

[Lập Trình Game]Lesson 8: Creating a Background For Sense 22

And Remember To Create Background we need 2 nodes ParallaxBackground and ParallaxLayer These 2 nodes always go together in creating background.

[Lập Trình Game]Lesson 8: Creating a Background for Sense 23

And drag the image onto the sprite’s texture

And here’s when we dropped in

[Lập Trình Game]Lesson 8: Creating a Background for Sense 24

Next let’s adjust it to fit the window game

Like this or whatever as long as you feel ok

[Lập Trình Game]Lesson 8: Creating a Background for Sense 25

Now run the game

[Lập Trình Game]Lesson 8: Creating a Background for Sense

It looks blurry so we’ll import 2D again.

Note: If you are blurry, please re-import, if not, you don’t need to re-import

Import 2D pixels or 2D

[Lập Trình Game]Lesson 8: Creating a Background for Sense 27

Save background

Next we will save it under tscn so that we can put it in another sence without creating a new one.

Well, remember to lock the scene, lock it by pressing the padlock icon and the button next to the one with 4 white dots and a cross in it.

Save[Lập Trình Game]Lesson 8: Creating a Background for Sense 28

Name to save

[Lập Trình Game]Lesson 8: Creating a Background for Sense 29

And instance it with the instance button as shown below (blue button)

[Lập Trình Game]Lesson 8: Creating a Background for Sense 30

Select the background just Saved

[Lập Trình Game]Lesson 8: Creating a Background For Sense 31

And so we have the background for another sence easily

[Lập Trình Game]Lesson 8: Creating a Background for Sense 32

In the next lesson 9 will be how to create the menu ^^

Deathgm!

The article achieved: 5/5 – (100 votes)

Tags: backgroundcreatingGameLessonlậpSensetrình
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