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[Tạo 2D Platformer Game với Godot] Part 2: Level Design

AnonyViet by AnonyViet
January 27, 2023
in Tips
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In this part 2 we will initially design the level for the game and then in the following articles we will start creating characters, AI, other modes.

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Tileset

About tileset you can understand it is a source of images so you can design the level you want.

Tileset will be the provider and Tilemap will be the user

Download Tileset

First, you need to download yourself a tileset and here I have it ready: Swamp 2D Tileset z

[Tạo 2D Platformer Game với Godot]  Part 2: Level Design[Tạo 2D Platformer Game với Godot]  Part 2: Designing Level 24

you download and open up then go to tiles -> tileset.png then copy.

[Tạo 2D Platformer Game với Godot]  Part 2: Designing Level 25 [Tạo 2D Platformer Game với Godot]  Part 2: Designing Level 26

After copying you to the game folder create a new folder called Assets (this is where we store the assets for the game).

[Tạo 2D Platformer Game với Godot]  Part 2: Designing Level 27

In the filesystem you will see the result we just did.

Tilemap

[Tạo 2D Platformer Game với Godot]  Part 2: Designing Level 28

Next you create for yourself 1 Node2D is the root node (renamed Map) and create 1 more node is tilemap.

[Tạo 2D Platformer Game với Godot]  Part 2: Designing Level 29

Select the Tilemap node, then on the Inspector tab, click Empty in the Tileset line -> select NewTileset, then the Empty box will become a Tileset and you click on that Tileset.

[Tạo 2D Platformer Game với Godot]  Part 2: Designing Level 30

It will show Tileset tab

[Tạo 2D Platformer Game với Godot]  Part 2: Designing Level 31

Then you drag Tileset.png inside the Tileset tab[Tạo 2D Platformer Game với Godot]  Part 2: Designing Level 32

As above is successful.

[Tạo 2D Platformer Game với Godot]  Part 2: Designing Level 33

Here, I will guide you to make Autotile, and for singles, please refer to the previous articles.

You click on New AutoTile.

[Tạo 2D Platformer Game với Godot]  Part 2: Designing Level 34

Then click the button on the image to display the grid.

[Tạo 2D Platformer Game với Godot]  Part 2: Designing Level 35

Grid was displayed.

[Tạo 2D Platformer Game với Godot]  Part 2: Designing Level 36Then drag and select the grid as shown above.[Tạo 2D Platformer Game với Godot]  Part 2: Designing Level 37

Then you click on Bitmask so we can create bitmask.

As for why do this, please review the article on creating Autotile with Godot, I have very detailed instructions in designing levels like this.

[Tạo 2D Platformer Game với Godot]  Part 2: Designing Level 38

Then you paint the bitmask like this.

[Tạo 2D Platformer Game với Godot]  Part 2: Designing Level 39

In the Inspector panel, change the autotile bit to 3×3 (minimal).[Tạo 2D Platformer Game với Godot]  Part 2: Designing Level 40

Then go out and click on the tilemap – in the inspector panel find Cell, click down and find the Size to adjust it to match the size of the tileset. In the Tileset I gave above, its size is 32×32.

[Tạo 2D Platformer Game với Godot]  Part 2: Designing Level 41

You click on the tilemap and on the right side you will see the tileset we just created.
[Tạo 2D Platformer Game với Godot] Part 2: Level Design

Then you can start designing the way you want.

[Tạo 2D Platformer Game với Godot]  Part 2: Designing Level 43

[Tạo 2D Platformer Game với Godot]  Part 2: Designing Level 44

If the image is blurry, select tileset.png then go to the import tab -> multiply in the preset -> select 2D pixels -> click reimport.

The article achieved: 5/5 – (100 votes)

Tags: DesignGameGodotLevelPartPlatformertạovới
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