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	<title>object &#8211; AnonyViet &#8211; English Version</title>
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		<title>How to reflect the wanted object through VNEID application</title>
		<link>https://en.anonyviet.com/how-to-reflect-the-wanted-object-through-vneid-application/</link>
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		<dc:creator><![CDATA[AnonyViet]]></dc:creator>
		<pubDate>Sat, 05 Jul 2025 23:16:35 +0000</pubDate>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[application]]></category>
		<category><![CDATA[object]]></category>
		<category><![CDATA[reflect]]></category>
		<category><![CDATA[VNeID]]></category>
		<category><![CDATA[wanted]]></category>
		<guid isPermaLink="false">https://en.anonyviet.com/?p=19526</guid>

					<description><![CDATA[In the context of increasingly sophisticated criminals, the detection and arrest of wanted objects is an important task to ensure security and order. In order to improve this work, the Police Department of Administrative Management on Social Order, the Ministry of Public Security coordinated with professional units to deploy the &#8220;wanted information&#8221; feature on VNEID [&#8230;]]]></description>
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<p>In the context of increasingly sophisticated criminals, the detection and arrest of wanted objects is an important task to ensure security and order. In order to improve this work, the Police Department of Administrative Management on Social Order, the Ministry of Public Security coordinated with professional units to deploy the &#8220;wanted information&#8221; feature on VNEID application. This is a significant technological step, making it easy for people <strong>Reflecting the wanted object</strong>contributing to supporting the police force in the arrest of criminals.</p>
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<td style="width: 100%; text-align: center;"> <span style="font-size: 12pt;"> <strong>Join the channel <span style="color: #0000ff;">Telegram</span> belong to <span style="color: #008080;">Anonyviet</span> 👉 <span style="text-decoration: underline;"><a target="_blank" href="https://en.anonyviet.com/next-link?url=https%3A%2F%2Ft.me%2Fanonyvietoffical" target="_blank" class="local-link">Link</a></span>  👈</strong> </span> </td>
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<h2 id="ftoc-tinh-nang-thong-tin-truy-na-tren-vneid-co-gi-dac-biet" class="ftwp-heading"><strong>What is special feature &#8220;wanted information&#8221; on VNEID?</strong></h2>
<p>Feature &#8220;wanted information&#8221; on the application <a target="_blank" href="https://en.anonyviet.com/next-link?url=https%3A%2F%2Fanonyviet.com%2Fhuong-dan-gop-y-sua-doi-hien-phap-tren-vneid%2F" class="local-link">Vneid</a> Designed to provide transparent information and create conditions for people to participate in the security process. The main functions include:</p>
<ul>
<li><strong>Detailed information:</strong> List more <strong>8,019 subjects</strong> Nationwide wanted nationwide, including full name, name, hometown, residence before hiding, identification characteristics, criminal acts, and wanted decisions.</li>
<li><strong>Advanced search:</strong> Users can look up information by names, addresses, year of birth, wanted type, making it easier to identify the suspected object.</li>
<li><strong>Image display:</strong> If so, the wanted image will be displayed to support identification.</li>
<li><strong>Links reflect:</strong> Integrating with the feature reflecting the wanted object, allowing people to send information directly to the police.</li>
</ul>
<p>This feature not only helps people access information but also encourages active participation, creating an effective community monitoring network.</p>
<figure id="attachment_87920" aria-describedby="caption-attachment-87920" style="width: 600px" class="wp-caption aligncenter"><img loading="lazy" decoding="async" class="wp-image-87920 size-full" src="https://anonyviet.com/wp-content/uploads/2025/06/phan-anh-doi-tuong-bi-truy-na-1.jpg" alt="What is special feature "wanted information" on VNEID?" width="600" height="400" title="How to reflect the wanted object through VNEID application 10" srcset="https://anonyviet.com/wp-content/uploads/2025/06/phan-anh-doi-tuong-bi-truy-na-1.jpg 600w, https://anonyviet.com/wp-content/uploads/2025/06/phan-anh-doi-tuong-bi-truy-na-1-300x200.jpg 300w" sizes="auto, (max-width: 600px) 100vw, 600px"/><figcaption id="caption-attachment-87920" class="wp-caption-text">What is special feature &#8220;wanted information&#8221; on VNEID?</figcaption></figure>
<h2 id="ftoc-huong-dan-phan-anh-doi-tuong-bi-truy-na-tren-vneid" class="ftwp-heading"><strong>Instructions for reflecting the wanted object on VNEID</strong></h2>
<p><strong>Step 1:</strong> Access <strong><span style="text-decoration: underline"><a target="_blank" href="https://en.anonyviet.com/next-link/?url=https%3A%2F%2Fplay.google.com%2Fstore%2Fapps%2Fdetails%3Fid%3Dcom.vnid%26amp%3Bhl%3Dvi" target="_blank" rel="noopener external nofollow" class="ext-link" onclick="this.target='_blank';">VNEID application</a></span></strong>  And log in with an active electronic identification account.</p>
<p><strong>Step 2:</strong> From the homepage, select the functional group<strong> Other services</strong>then click on the item &#8220;<strong>Wanted information</strong>”.</p>
<figure id="attachment_87921" aria-describedby="caption-attachment-87921" style="width: 600px" class="wp-caption aligncenter"><img loading="lazy" decoding="async" class="wp-image-87921 size-full" src="https://anonyviet.com/wp-content/uploads/2025/06/phan-anh-doi-tuong-bi-truy-na-2.jpg" alt="Instructions for reflecting the wanted object on VNEID" width="600" height="400" title="How to reflect the wanted object through VNEID 11 application" srcset="https://anonyviet.com/wp-content/uploads/2025/06/phan-anh-doi-tuong-bi-truy-na-2.jpg 600w, https://anonyviet.com/wp-content/uploads/2025/06/phan-anh-doi-tuong-bi-truy-na-2-300x200.jpg 300w" sizes="auto, (max-width: 600px) 100vw, 600px"/><figcaption id="caption-attachment-87921" class="wp-caption-text">Instructions for reflecting the wanted object on VNEID</figcaption></figure>
<p><strong>Step 3:</strong> The list of wanted objects will display. To see the details, click the &#8220;<strong>Detail</strong>&#8220;For more information such as identification characteristics, criminal acts.</p>
<figure id="attachment_87922" aria-describedby="caption-attachment-87922" style="width: 600px" class="wp-caption aligncenter"><img loading="lazy" decoding="async" class="wp-image-87922 size-full" src="https://anonyviet.com/wp-content/uploads/2025/06/phan-anh-doi-tuong-bi-truy-na-3.jpg" alt="Click the "Detail" button" width="600" height="400" title="How to reflect the wanted object through VNEID 12 application" srcset="https://anonyviet.com/wp-content/uploads/2025/06/phan-anh-doi-tuong-bi-truy-na-3.jpg 600w, https://anonyviet.com/wp-content/uploads/2025/06/phan-anh-doi-tuong-bi-truy-na-3-300x200.jpg 300w" sizes="auto, (max-width: 600px) 100vw, 600px"/><figcaption id="caption-attachment-87922" class="wp-caption-text">Click the &#8220;Detail&#8221; button</figcaption></figure>
<p>If the object is detected, choose &#8220;<strong>Reflect immediately</strong>At the end of the screen. Users will be transferred to the petition reflecting on security and order.</p>
<ul>
<li>If you want to be anonymous, accumulate in the box &#8220;<strong>Anonymous</strong>”.</li>
<li>Select behavior &#8220;<strong>Reflecting the wanted object</strong>”.</li>
<li>Enter the specific address where the object is detected.</li>
<li>Attached photos or location (if any).</li>
</ul>
<figure id="attachment_87923" aria-describedby="caption-attachment-87923" style="width: 600px" class="wp-caption aligncenter"><img loading="lazy" decoding="async" class="wp-image-87923 size-full" src="https://anonyviet.com/wp-content/uploads/2025/06/phan-anh-doi-tuong-bi-truy-na-4.jpg" alt="Choose "Reflection now"" width="600" height="400" title="How to reflect the wanted object through VNEID 13 application" srcset="https://anonyviet.com/wp-content/uploads/2025/06/phan-anh-doi-tuong-bi-truy-na-4.jpg 600w, https://anonyviet.com/wp-content/uploads/2025/06/phan-anh-doi-tuong-bi-truy-na-4-300x200.jpg 300w" sizes="auto, (max-width: 600px) 100vw, 600px"/><figcaption id="caption-attachment-87923" class="wp-caption-text">Choose &#8220;Reflection now&#8221;</figcaption></figure>
<p><strong>Step 4:</strong> Press &#8220;<strong>Send request</strong>&#8220;To complete. The information will be transferred to the commune police where the object is discovered to verify and handle.</p>
<p>This process is designed to be simple, easy to use, suitable for all subjects, from young to old.</p>
<h2 id="ftoc-loi-ich-cua-viec-phan-anh-doi-tuong-bi-truy-na-qua-vneid" class="ftwp-heading"><strong>Benefits of reflecting the wanted object through VnEID</strong></h2>
<p>The integration of the feature that reflects the wanted object on VNEID has many practical benefits:</p>
<ul>
<li>Enhance the arrest effect due to information from people sent directly to the police, helping the functional forces quickly verify and implement the arrest measures.</li>
<li>Protecting the identity of the person reflected by the anonymous regime, thereby encouraging people to provide information without worrying about revenge.<br />Save time instead of having to go directly to the police, people only need a few operations on the phone to send information.</li>
<li>Enhancing community awareness, helping people to be more aware of their responsibilities in preserving security and order.</li>
</ul>
<figure id="attachment_87924" aria-describedby="caption-attachment-87924" style="width: 600px" class="wp-caption aligncenter"><img loading="lazy" decoding="async" class="wp-image-87924 size-full" src="https://anonyviet.com/wp-content/uploads/2025/06/phan-anh-doi-tuong-bi-truy-na-5.jpg" alt="Benefits of reflecting the wanted object through VnEID" width="600" height="400" title="How to reflect the wanted object through VNEID application 14" srcset="https://anonyviet.com/wp-content/uploads/2025/06/phan-anh-doi-tuong-bi-truy-na-5.jpg 600w, https://anonyviet.com/wp-content/uploads/2025/06/phan-anh-doi-tuong-bi-truy-na-5-300x200.jpg 300w" sizes="auto, (max-width: 600px) 100vw, 600px"/><figcaption id="caption-attachment-87924" class="wp-caption-text">Benefits of reflecting the wanted object through VnEID</figcaption></figure>
<h2 id="ftoc-loi-ket" class="ftwp-heading"><strong>Conclusion</strong></h2>
<p>Download and use the VNEID application today to become part of an attempt to ensure security and order. If you detect any related signs, do not hesitate to use the feature <strong>Reflecting the wanted object</strong>. Each of your actions can contribute to the peace of the community.</p>
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		<title>Cách xem ảnh 3D động vật bằng Google 3D animals và AR Object ngoài môi trường thật</title>
		<link>https://en.anonyviet.com/cach-xem-anh-3d-dong-vat-bang-google-3d-animals-va-ar-object-ngoai-moi-truong-that/</link>
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		<dc:creator><![CDATA[AnonyViet]]></dc:creator>
		<pubDate>Thu, 02 Feb 2023 06:25:14 +0000</pubDate>
				<category><![CDATA[Tips]]></category>
		<category><![CDATA[ảnh]]></category>
		<category><![CDATA[animals]]></category>
		<category><![CDATA[bằng]]></category>
		<category><![CDATA[Cách]]></category>
		<category><![CDATA[động]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[mới]]></category>
		<category><![CDATA[ngoài]]></category>
		<category><![CDATA[object]]></category>
		<category><![CDATA[thật]]></category>
		<category><![CDATA[trường]]></category>
		<category><![CDATA[và]]></category>
		<category><![CDATA[vật]]></category>
		<category><![CDATA[xem]]></category>
		<guid isPermaLink="false">https://en.anonyviet.com/?p=8265</guid>

					<description><![CDATA[Google 3D animals và AR Object là tính năng AR (thực tế ảo tăng cường) của Google giúp các thiết bị điện thoại có thể xem được các con vật, vật thể bằng không gian 3 chiều ở ngoài môi trường thật. Chỉ với một chiếc smartphone và trình duyệt Chrome, bạn sẽ thấy con [&#8230;]]]></description>
										<content:encoded><![CDATA[<p></p>
<div id="ftwp-postcontent">
<p><strong>Google 3D animals và AR Object là tính năng <a target="_blank" href="https://en.anonyviet.com/next-link?url=https%3A%2F%2Fanonyviet.com%2F%3Fs%3Dar%2520th%25E1%25BB%25B1c%2520t%25E1%25BA%25BF%2520%25E1%25BA%25A3o" rel="noopener" class="local-link">AR (thực tế ảo tăng cường)</a> của Google giúp các thiết bị điện thoại có thể xem được các con vật, vật thể bằng không gian 3 chiều ở ngoài môi trường thật. Chỉ với một chiếc smartphone và trình duyệt Chrome, bạn sẽ thấy con vật hiển thị ngay trong ngôi nhà của bạn. Bạn cũng có thể tương tác với con vật như thú nuôi trong nhà. Bài viết này sẽ hướng dẫn bạn sử dụng Google 3D animals để xem ảnh 3D của các con thú bằng AR nhé.</strong></p>
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<td style="width: 100%; text-align: center;"><span style="font-size: 12pt;"><strong>Tham gia kênh <span style="color: #0000ff;">Telegram</span> của <span style="color: #008080;">AnonyViet </span> 👉 <span style="text-decoration: underline;"><a target="_blank" href="https://en.anonyviet.com/next-link?url=https%3A%2F%2Ft.me%2Fanonyvietchat" class="local-link" rel="noopener">Link</a></span> 👈</strong></span></td>
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<h2 id="ftoc-google-3d-animals-hoat-dong-nhu-the-nao" class="ftwp-heading">Google 3D animals hoạt động như thế nào</h2>
<p>Tính năng sẽ sử dụng Camera của máy để quét môi trường xung quanh, dựng hình động vật theo ý ngay trước mắt. Đây cũng là một cách để bạn có thể xem kích thước thật của các loài như: Chim cánh cụt, Cá sấu, Chim đại bàng,.. những loại chỉ thường thấy trên Film ảnh và sở thú. Một điều rất hay người lớn có thể cho trẻ nhỏ hình dung kích cỡ thực của các loại động vật hoang dã trông sẽ ra sao</p>
<p>Rất dễ tìm các con vật nào được hổ trợ xem 3D bằng Google 3D animals. Google cho kết quả tìm kiếm các động vật 3D và các đối tượng AR khác ngay kết quả đầu của trang tìm kiếm.</p>
<p><strong>Ví dụ:</strong> tìm kiếm trên “hổ” kết quả sẽ hiển thị Bảng kiến ​​thức về loài hổ. Những bảng này thường được hiển thị cho phim, người nổi tiếng và các chủ đề khác. Trong trường hợp của một con vật 3D thông qua Google, bạn sẽ thấy một cái nhìn tổng quan về con vật đó là gì, một vài hình ảnh về con vật đó và một phần có ghi chú có tên là “Meet a life-sized tiger up close” và một nút “View in 3D”. Nếu tiếng Việt sẽ là “Nhìn cận cảnh hổ ở kích thước thật” và nút “Xem ở chế độ 3D”.</p>
<p>Bạn cần <strong>chờ 5-10 giây</strong> để Camera có thể quét được khung cảnh xung quanh, và hiển thị con vật 3D lên màn hình điện thoại.</p>
<p> </p>
<p><a target="_blank" href="https://en.anonyviet.com/next-link?url=https%3A%2F%2Fanonyviet.com%2Fwp-content%2Fuploads%2F2020%2F04%2FGoogle-3D-animals-xem-o-che-do-3d.jpg" rel="noopener" class="local-link"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-18985" src="https://anonyviet.com/wp-content/uploads/2020/04/Google-3D-animals-xem-o-che-do-3d.jpg" alt="Cách xem ảnh 3D động vật bằng Google 3D animals và AR Object ngoài môi trường thật 6" width="258" height="769" srcset="https://anonyviet.com/wp-content/uploads/2020/04/Google-3D-animals-xem-o-che-do-3d.jpg 258w, https://anonyviet.com/wp-content/uploads/2020/04/Google-3D-animals-xem-o-che-do-3d-101x300.jpg 101w" sizes="(max-width: 258px) 100vw, 258px" title="Cách xem ảnh 3D động vật bằng Google 3D animals và AR Object ngoài môi trường thật 9"/></a></p>
<p>Khi con vật được hiển thị, bạn có thể phóng to, thu nhỏ bằng cách dùng ngón tay để zoom kích thước con vật. Có thể kéo con vật ra vị trí khác sao cho phù hợp với nền nhà. Đặc biệt là bạn có thể xem theo không gian 3 chiều: chiều cao, chiều sâu, chiều dài và toàn bộ xung quanh con vật đang hiển thị.</p>
<p><a target="_blank" href="https://en.anonyviet.com/next-link?url=https%3A%2F%2Fanonyviet.com%2Fwp-content%2Fuploads%2F2020%2F04%2FCACH-DUNG-GOOGLE-3D-ANIMALS-OBJECT-AR-1-1.jpg" rel="noopener" class="local-link"><img post-id="8265" fifu-featured="1" decoding="async" loading="lazy" class="aligncenter size-full wp-image-18988" src="https://anonyviet.com/wp-content/uploads/2020/04/CACH-DUNG-GOOGLE-3D-ANIMALS-OBJECT-AR-1-1.jpg" alt="Cách xem ảnh 3D động vật bằng Google 3D animals và AR Object ngoài môi trường thật" title="Cách xem ảnh 3D động vật bằng Google 3D animals và AR Object ngoài môi trường thật" width="668" height="435" srcset="https://anonyviet.com/wp-content/uploads/2020/04/CACH-DUNG-GOOGLE-3D-ANIMALS-OBJECT-AR-1-1.jpg 668w, https://anonyviet.com/wp-content/uploads/2020/04/CACH-DUNG-GOOGLE-3D-ANIMALS-OBJECT-AR-1-1-300x195.jpg 300w" sizes="auto, (max-width: 668px) 100vw, 668px" title="Cách xem ảnh 3D động vật bằng Google 3D animals và AR Object ngoài môi trường thật 10"/></a></p>
<p style="text-align: center;"><span style="color: #0000ff; font-size: 18pt;"><strong><span style="text-decoration: underline; color: #008000;">Danh sách </span>các từ khóa<span style="color: #008080;"> động vật</span> và <span style="color: #003366;">vật thể </span>hổ trợ 3D bạn xem ở cuối bài nhé!!!</strong></span></p>
<h3 id="ftoc-cac-thiet-bi-ho-tro-google-3d-animals" class="ftwp-heading">Các thiết bị hổ trợ Google 3D Animals</h3>
<p>Google 3D Animals hầu như hổ trợ tất cả các SmartPhone hiện nay. Đáng tiếc là trên máy tính để bàn hay máy tính xách tay vẫn chưa hổ trợ chế độ AR vì còn phụ thuộc vào Camera và phần cứng. Thay vào đó, bạn sẽ cần một điện thoại thông minh được hỗ trợ để xem các đối tượng này.</p>
<p>Tin tốt? Hầu hết các điện thoại thông minh hiện đại đều được <a target="_blank" href="https://en.anonyviet.com/next-link/?url=https%3A%2F%2Fdevelopers.google.com%2Far%2Fdiscover%2Fsupported-devices" rel="noopener external nofollow" class="ext-link" onclick="this.target='_blank';">hỗ trợ</a> ! Để xem các đối tượng AR trong Tìm kiếm của Google, bạn sẽ cần:</p>
<ul>
<li>Điện thoại thông minh hoặc máy tính bảng Android: Android 7.0 trở lên với Google Play Store được cài đặt sẵn và có cài App Dịch vụ Google Play cho AR</li>
<li>iPhone/iPad: iOS 11.0 trở lên</li>
<li><strong>Phần mềm:</strong> Google Chrome phiên bản mới nhất</li>
</ul>
<p>Bao gồm hầu hết các điện thoại thông minh phổ biến bao gồm Samsung Galaxy S8 / S9 / S10 / S20, Note 8/9/10, bất kỳ điện thoại thông minh Google Pixel nào và các thiết bị Android khác của LG, Motorola và các thương hiệu khác. Đối với các thiết bị của Apple, iPhone 6S, 7, 8, X và 11 đều được hỗ trợ cũng như hầu hết các iPad.</p>
<p>Nếu bạn không chắc chắn liệu Google 3D Animals và các đối tượng AR  có được hổ trợ trên điện thoại hay không, hãy vào Google tìm kiếm bằng <strong>Chrome</strong> và gõ tên loại vật muốn hiển thị 3D. Nếu có nút “Xem ở chế độ 3D” thì điện thoại có hổ trợ, ngược lại thì không.</p>
<h4 id="ftoc-danh-sach-thiet-bi-ho-tro-arcore" class="ftwp-heading">Danh sách thiết bị hổ trợ ARCore</h4>
<p>Đây là danh sách các thiết bị có hổ trợ Google 3D Animals được cập nhật đến 29/3/2020</p>
<p>[toggle title=”Click để xem”]</p>
<table>
<tbody>
<tr>
<td style="width: 224.8px;"><strong>Thương hiệu</strong></td>
<td style="width: 443.2px;"><strong>Thiết bị</strong></td>
</tr>
<tr>
<td style="width: 224.8px;">Apple</td>
<td style="width: 443.2px;">iPhone 11</td>
</tr>
<tr>
<td style="width: 224.8px;">Apple</td>
<td style="width: 443.2px;">iPhone 11 Pro</td>
</tr>
<tr>
<td style="width: 224.8px;">Apple</td>
<td style="width: 443.2px;">iPhone 11 Pro Max</td>
</tr>
<tr>
<td style="width: 224.8px;">Apple</td>
<td style="width: 443.2px;">iPhone XR</td>
</tr>
<tr>
<td style="width: 224.8px;">Apple</td>
<td style="width: 443.2px;">iPhone XS and XS Max</td>
</tr>
<tr>
<td style="width: 224.8px;">Apple</td>
<td style="width: 443.2px;">iPhone X</td>
</tr>
<tr>
<td style="width: 224.8px;">Apple</td>
<td style="width: 443.2px;">iPhone 8 and 8 Plus</td>
</tr>
<tr>
<td style="width: 224.8px;">Apple</td>
<td style="width: 443.2px;">iPhone 7 and 7 Plus</td>
</tr>
<tr>
<td style="width: 224.8px;">Apple</td>
<td style="width: 443.2px;">iPhone 6S and 6S Plus</td>
</tr>
<tr>
<td style="width: 224.8px;">Apple</td>
<td style="width: 443.2px;">iPhone SE</td>
</tr>
<tr>
<td style="width: 224.8px;">Apple</td>
<td style="width: 443.2px;">iPad Air 3rd Generation</td>
</tr>
<tr>
<td style="width: 224.8px;">Apple</td>
<td style="width: 443.2px;">iPad mini 5th Generation</td>
</tr>
<tr>
<td style="width: 224.8px;">Apple</td>
<td style="width: 443.2px;">12.9-in. iPad Pro (1st Generation)</td>
</tr>
<tr>
<td style="width: 224.8px;">Apple</td>
<td style="width: 443.2px;">12.9-in. iPad Pro (2nd Generation)</td>
</tr>
<tr>
<td style="width: 224.8px;">Apple</td>
<td style="width: 443.2px;">12.9-in. iPad Pro (3rd Generation)</td>
</tr>
<tr>
<td style="width: 224.8px;">Apple</td>
<td style="width: 443.2px;">11-in. iPad Pro</td>
</tr>
<tr>
<td style="width: 224.8px;">Apple</td>
<td style="width: 443.2px;">10.5-in. iPad Pro</td>
</tr>
<tr>
<td style="width: 224.8px;">Apple</td>
<td style="width: 443.2px;">9.7-in. iPad Pro</td>
</tr>
<tr>
<td style="width: 224.8px;">Apple</td>
<td style="width: 443.2px;">iPad (7th Generation)</td>
</tr>
<tr>
<td style="width: 224.8px;">Apple</td>
<td style="width: 443.2px;">iPad (6th Generation)</td>
</tr>
<tr>
<td style="width: 224.8px;">Apple</td>
<td style="width: 443.2px;">iPad (5th Generation)</td>
</tr>
<tr>
<td style="width: 224.8px;">Apple</td>
<td style="width: 443.2px;">iPod touch (7th Generation)</td>
</tr>
<tr>
<td style="width: 224.8px;">Asus</td>
<td style="width: 443.2px;">ROG Phone</td>
</tr>
<tr>
<td style="width: 224.8px;">Asus</td>
<td style="width: 443.2px;">ROG Phone II</td>
</tr>
<tr>
<td style="width: 224.8px;">Asus</td>
<td style="width: 443.2px;">Zenfone 6</td>
</tr>
<tr>
<td style="width: 224.8px;">Asus</td>
<td style="width: 443.2px;">Zenfone AR</td>
</tr>
<tr>
<td style="width: 224.8px;">Asus</td>
<td style="width: 443.2px;">Zenfone ARES</td>
</tr>
<tr>
<td style="width: 224.8px;">General Mobile</td>
<td style="width: 443.2px;">GM 9 Plus</td>
</tr>
<tr>
<td style="width: 224.8px;">Google</td>
<td style="width: 443.2px;">Nexus 5X</td>
</tr>
<tr>
<td style="width: 224.8px;">Google</td>
<td style="width: 443.2px;">Nexus 6P</td>
</tr>
<tr>
<td style="width: 224.8px;">Google</td>
<td style="width: 443.2px;">Pixel</td>
</tr>
<tr>
<td style="width: 224.8px;">Google</td>
<td style="width: 443.2px;">Pixel XL</td>
</tr>
<tr>
<td style="width: 224.8px;">Google</td>
<td style="width: 443.2px;">Pixel 2</td>
</tr>
<tr>
<td style="width: 224.8px;">Google</td>
<td style="width: 443.2px;">Pixel 2 XL</td>
</tr>
<tr>
<td style="width: 224.8px;">Google</td>
<td style="width: 443.2px;">Pixel 3</td>
</tr>
<tr>
<td style="width: 224.8px;">Google</td>
<td style="width: 443.2px;">Pixel 3 XL</td>
</tr>
<tr>
<td style="width: 224.8px;">Google</td>
<td style="width: 443.2px;">Pixel 3a</td>
</tr>
<tr>
<td style="width: 224.8px;">Google</td>
<td style="width: 443.2px;">Pixel 3a XL</td>
</tr>
<tr>
<td style="width: 224.8px;">Google</td>
<td style="width: 443.2px;">Pixel 4</td>
</tr>
<tr>
<td style="width: 224.8px;">Google</td>
<td style="width: 443.2px;">Pixel 4 XL</td>
</tr>
<tr>
<td style="width: 224.8px;">HMD Global</td>
<td style="width: 443.2px;">Nokia 6 (2018)</td>
</tr>
<tr>
<td style="width: 224.8px;">HMD Global</td>
<td style="width: 443.2px;">Nokia 6.1 Plus</td>
</tr>
<tr>
<td style="width: 224.8px;">HMD Global</td>
<td style="width: 443.2px;">Nokia 7 Plus</td>
</tr>
<tr>
<td style="width: 224.8px;">HMD Global</td>
<td style="width: 443.2px;">Nokia 7.1</td>
</tr>
<tr>
<td style="width: 224.8px;">HMD Global</td>
<td style="width: 443.2px;">Nokia 8</td>
</tr>
<tr>
<td style="width: 224.8px;">HMD Global</td>
<td style="width: 443.2px;">Nokia 8 Sirocco</td>
</tr>
<tr>
<td style="width: 224.8px;">HMD Global</td>
<td style="width: 443.2px;">Nokia 8.1</td>
</tr>
<tr>
<td style="width: 224.8px;">Huawei</td>
<td style="width: 443.2px;">Honor 8X</td>
</tr>
<tr>
<td style="width: 224.8px;">Huawei</td>
<td style="width: 443.2px;">Honor 10</td>
</tr>
<tr>
<td style="width: 224.8px;">Huawei</td>
<td style="width: 443.2px;">Honor View 10 Lite</td>
</tr>
<tr>
<td style="width: 224.8px;">Huawei</td>
<td style="width: 443.2px;">Honor V20</td>
</tr>
<tr>
<td style="width: 224.8px;">Huawei</td>
<td style="width: 443.2px;">Mate 20 Lite</td>
</tr>
<tr>
<td style="width: 224.8px;">Huawei</td>
<td style="width: 443.2px;">Mate 20</td>
</tr>
<tr>
<td style="width: 224.8px;">Huawei</td>
<td style="width: 443.2px;">Mate 20 Pro</td>
</tr>
<tr>
<td style="width: 224.8px;">Huawei</td>
<td style="width: 443.2px;">Mate 20 X</td>
</tr>
<tr>
<td style="width: 224.8px;">Huawei</td>
<td style="width: 443.2px;">Nova 3</td>
</tr>
<tr>
<td style="width: 224.8px;">Huawei</td>
<td style="width: 443.2px;">Nova 3i</td>
</tr>
<tr>
<td style="width: 224.8px;">Huawei</td>
<td style="width: 443.2px;">Nova 4</td>
</tr>
<tr>
<td style="width: 224.8px;">Huawei</td>
<td style="width: 443.2px;">P20</td>
</tr>
<tr>
<td style="width: 224.8px;">Huawei</td>
<td style="width: 443.2px;">P20 Pro</td>
</tr>
<tr>
<td style="width: 224.8px;">Huawei</td>
<td style="width: 443.2px;">P30</td>
</tr>
<tr>
<td style="width: 224.8px;">Huawei</td>
<td style="width: 443.2px;">P30 Pro</td>
</tr>
<tr>
<td style="width: 224.8px;">Huawei</td>
<td style="width: 443.2px;">Porsche Design Mate RS</td>
</tr>
<tr>
<td style="width: 224.8px;">Huawei</td>
<td style="width: 443.2px;">Porsche Design Mate 20 RS</td>
</tr>
<tr>
<td style="width: 224.8px;">Huawei</td>
<td style="width: 443.2px;">Y9 2019</td>
</tr>
<tr>
<td style="width: 224.8px;">Infinix Mobile</td>
<td style="width: 443.2px;">Note 6</td>
</tr>
<tr>
<td style="width: 224.8px;">Kyocera</td>
<td style="width: 443.2px;">Torque G04</td>
</tr>
<tr>
<td style="width: 224.8px;">LG</td>
<td style="width: 443.2px;">G6</td>
</tr>
<tr>
<td style="width: 224.8px;">LG</td>
<td style="width: 443.2px;">G7 Fit</td>
</tr>
<tr>
<td style="width: 224.8px;">LG</td>
<td style="width: 443.2px;">G7 One</td>
</tr>
<tr>
<td style="width: 224.8px;">LG</td>
<td style="width: 443.2px;">G7 ThinQ</td>
</tr>
<tr>
<td style="width: 224.8px;">LG</td>
<td style="width: 443.2px;">G8 ThinQ</td>
</tr>
<tr>
<td style="width: 224.8px;">LG</td>
<td style="width: 443.2px;">G8S ThinQ</td>
</tr>
<tr>
<td style="width: 224.8px;">LG</td>
<td style="width: 443.2px;">G8X ThinQ</td>
</tr>
<tr>
<td style="width: 224.8px;">LG</td>
<td style="width: 443.2px;">G Pad 5 10.1 FHD</td>
</tr>
<tr>
<td style="width: 224.8px;">LG</td>
<td style="width: 443.2px;">Q6</td>
</tr>
<tr>
<td style="width: 224.8px;">LG</td>
<td style="width: 443.2px;">Q70</td>
</tr>
<tr>
<td style="width: 224.8px;">LG</td>
<td style="width: 443.2px;">Q8</td>
</tr>
<tr>
<td style="width: 224.8px;">LG</td>
<td style="width: 443.2px;">style2</td>
</tr>
<tr>
<td style="width: 224.8px;">LG</td>
<td style="width: 443.2px;">Stylo 5</td>
</tr>
<tr>
<td style="width: 224.8px;">LG</td>
<td style="width: 443.2px;">V30</td>
</tr>
<tr>
<td style="width: 224.8px;">LG</td>
<td style="width: 443.2px;">V30+</td>
</tr>
<tr>
<td style="width: 224.8px;">LG</td>
<td style="width: 443.2px;">V30+ JOJO</td>
</tr>
<tr>
<td style="width: 224.8px;">LG</td>
<td style="width: 443.2px;">LG Signature Edition 2017</td>
</tr>
<tr>
<td style="width: 224.8px;">LG</td>
<td style="width: 443.2px;">V35 ThinQ</td>
</tr>
<tr>
<td style="width: 224.8px;">LG</td>
<td style="width: 443.2px;">LG Signature Edition 2018</td>
</tr>
<tr>
<td style="width: 224.8px;">LG</td>
<td style="width: 443.2px;">V40 ThinQ</td>
</tr>
<tr>
<td style="width: 224.8px;">LG</td>
<td style="width: 443.2px;">V50 ThinQ</td>
</tr>
<tr>
<td style="width: 224.8px;">LG</td>
<td style="width: 443.2px;">V60 ThinQ 5G</td>
</tr>
<tr>
<td style="width: 224.8px;">Motorola</td>
<td style="width: 443.2px;">moto g⁵ˢ plus</td>
</tr>
<tr>
<td style="width: 224.8px;">Motorola</td>
<td style="width: 443.2px;">moto g⁶</td>
</tr>
<tr>
<td style="width: 224.8px;">Motorola</td>
<td style="width: 443.2px;">moto g⁶ plus</td>
</tr>
<tr>
<td style="width: 224.8px;">Motorola</td>
<td style="width: 443.2px;">moto g⁷</td>
</tr>
<tr>
<td style="width: 224.8px;">Motorola</td>
<td style="width: 443.2px;">moto g⁷ play</td>
</tr>
<tr>
<td style="width: 224.8px;">Motorola</td>
<td style="width: 443.2px;">moto g⁷ plus</td>
</tr>
<tr>
<td style="width: 224.8px;">Motorola</td>
<td style="width: 443.2px;">moto g⁷ power</td>
</tr>
<tr>
<td style="width: 224.8px;">Motorola</td>
<td style="width: 443.2px;">moto g⁷ play</td>
</tr>
<tr>
<td style="width: 224.8px;">Motorola</td>
<td style="width: 443.2px;">moto g⁸ play</td>
</tr>
<tr>
<td style="width: 224.8px;">Motorola</td>
<td style="width: 443.2px;">moto g⁸ plus</td>
</tr>
<tr>
<td style="width: 224.8px;">Motorola</td>
<td style="width: 443.2px;">moto g⁸ power</td>
</tr>
<tr>
<td style="width: 224.8px;">Motorola</td>
<td style="width: 443.2px;">moto g stylus</td>
</tr>
<tr>
<td style="width: 224.8px;">Motorola</td>
<td style="width: 443.2px;">motorola one</td>
</tr>
<tr>
<td style="width: 224.8px;">Motorola</td>
<td style="width: 443.2px;">motorola one action</td>
</tr>
<tr>
<td style="width: 224.8px;">Motorola</td>
<td style="width: 443.2px;">motorola one hyper</td>
</tr>
<tr>
<td style="width: 224.8px;">Motorola</td>
<td style="width: 443.2px;">motorola one macro</td>
</tr>
<tr>
<td style="width: 224.8px;">Motorola</td>
<td style="width: 443.2px;">motorola one power</td>
</tr>
<tr>
<td style="width: 224.8px;">Motorola</td>
<td style="width: 443.2px;">motorola one vision</td>
</tr>
<tr>
<td style="width: 224.8px;">Motorola</td>
<td style="width: 443.2px;">motorola one zoom</td>
</tr>
<tr>
<td style="width: 224.8px;">Motorola</td>
<td style="width: 443.2px;">moto x⁴</td>
</tr>
<tr>
<td style="width: 224.8px;">Motorola</td>
<td style="width: 443.2px;">moto z² force</td>
</tr>
<tr>
<td style="width: 224.8px;">Motorola</td>
<td style="width: 443.2px;">moto z³</td>
</tr>
<tr>
<td style="width: 224.8px;">Motorola</td>
<td style="width: 443.2px;">moto z³ play</td>
</tr>
<tr>
<td style="width: 224.8px;">Motorola</td>
<td style="width: 443.2px;">moto z⁴</td>
</tr>
<tr>
<td style="width: 224.8px;">OnePlus</td>
<td style="width: 443.2px;">OnePlus 3T</td>
</tr>
<tr>
<td style="width: 224.8px;">OnePlus</td>
<td style="width: 443.2px;">OnePlus 5</td>
</tr>
<tr>
<td style="width: 224.8px;">OnePlus</td>
<td style="width: 443.2px;">OnePlus 5T</td>
</tr>
<tr>
<td style="width: 224.8px;">OnePlus</td>
<td style="width: 443.2px;">OnePlus 6</td>
</tr>
<tr>
<td style="width: 224.8px;">OnePlus</td>
<td style="width: 443.2px;">OnePlus 6T</td>
</tr>
<tr>
<td style="width: 224.8px;">OnePlus</td>
<td style="width: 443.2px;">OnePlus 7</td>
</tr>
<tr>
<td style="width: 224.8px;">OnePlus</td>
<td style="width: 443.2px;">OnePlus 7 Pro</td>
</tr>
<tr>
<td style="width: 224.8px;">OnePlus</td>
<td style="width: 443.2px;">OnePlus 7 Pro 5G</td>
</tr>
<tr>
<td style="width: 224.8px;">OnePlus</td>
<td style="width: 443.2px;">OnePlus 7T</td>
</tr>
<tr>
<td style="width: 224.8px;">OnePlus</td>
<td style="width: 443.2px;">OnePlus 7T Pro</td>
</tr>
<tr>
<td style="width: 224.8px;">Oppo</td>
<td style="width: 443.2px;">F11 Pro</td>
</tr>
<tr>
<td style="width: 224.8px;">Oppo</td>
<td style="width: 443.2px;">K3</td>
</tr>
<tr>
<td style="width: 224.8px;">Oppo</td>
<td style="width: 443.2px;">K5</td>
</tr>
<tr>
<td style="width: 224.8px;">Oppo</td>
<td style="width: 443.2px;">R17 Pro</td>
</tr>
<tr>
<td style="width: 224.8px;">Oppo</td>
<td style="width: 443.2px;">realme 5</td>
</tr>
<tr>
<td style="width: 224.8px;">Oppo</td>
<td style="width: 443.2px;">realme 5 Pro</td>
</tr>
<tr>
<td style="width: 224.8px;">Oppo</td>
<td style="width: 443.2px;">realme Q</td>
</tr>
<tr>
<td style="width: 224.8px;">Oppo</td>
<td style="width: 443.2px;">realme X</td>
</tr>
<tr>
<td style="width: 224.8px;">Oppo</td>
<td style="width: 443.2px;">realme X Lite</td>
</tr>
<tr>
<td style="width: 224.8px;">Oppo</td>
<td style="width: 443.2px;">realme XT</td>
</tr>
<tr>
<td style="width: 224.8px;">Oppo</td>
<td style="width: 443.2px;">realme X2</td>
</tr>
<tr>
<td style="width: 224.8px;">Oppo</td>
<td style="width: 443.2px;">realme X2 Pro</td>
</tr>
<tr>
<td style="width: 224.8px;">Oppo</td>
<td style="width: 443.2px;">Reno</td>
</tr>
<tr>
<td style="width: 224.8px;">Oppo</td>
<td style="width: 443.2px;">Reno2</td>
</tr>
<tr>
<td style="width: 224.8px;">Oppo</td>
<td style="width: 443.2px;">Reno2 F</td>
</tr>
<tr>
<td style="width: 224.8px;">Oppo</td>
<td style="width: 443.2px;">Reno2 Z</td>
</tr>
<tr>
<td style="width: 224.8px;">Oppo</td>
<td style="width: 443.2px;">Reno 10x Zoom</td>
</tr>
<tr>
<td style="width: 224.8px;">Oppo</td>
<td style="width: 443.2px;">Reno A</td>
</tr>
<tr>
<td style="width: 224.8px;">Oppo</td>
<td style="width: 443.2px;">Reno Z</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy A3 (2017)</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy A5 (2017)</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy A6 (2018)</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy A7 (2017)</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy A7 (2018)</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy A8</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy A8+ (2018)</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy A30</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy A40</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy A50</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy A50s</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy A60</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy A70</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy A70s</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy A71</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy A80</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy A90 5G</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy Fold</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy J5 (2017)</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy J5 Pro</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy J7 (2017)</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy J7 Pro</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy M30s</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy Note8</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy Note9</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy Note10</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy Note10 5G</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy Note10+</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy Note10+ 5G</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy Note10 Lite</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy S7</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy S7 edge</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy S8</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy S8+</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy S9 Exynos</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy S9 Qualcomm</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy S9+ Exynos</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy S9+ Qualcomm</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy S10e Exynos</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy S10e Qualcomm</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy S10 Exynos</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy S10 Qualcomm</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy S10+ Exynos</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy S10+ Qualcomm</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy S10 5G</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy S10 Lite</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy Tab Active Pro</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy Tab S3</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy Tab S4</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy Tab S5e</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy Tab S6</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy XCover Pro</td>
</tr>
<tr>
<td style="width: 224.8px;">Samsung</td>
<td style="width: 443.2px;">Galaxy Z Flip</td>
</tr>
<tr>
<td style="width: 224.8px;">Sharp</td>
<td style="width: 443.2px;">AQUOS R3</td>
</tr>
<tr>
<td style="width: 224.8px;">Sharp</td>
<td style="width: 443.2px;">AQUOS sense3</td>
</tr>
<tr>
<td style="width: 224.8px;">Sharp</td>
<td style="width: 443.2px;">AQUOS sense3 plus</td>
</tr>
<tr>
<td style="width: 224.8px;">Sharp</td>
<td style="width: 443.2px;">AQUOS zero2</td>
</tr>
<tr>
<td style="width: 224.8px;">Sony</td>
<td style="width: 443.2px;">Xperia XZ Premium</td>
</tr>
<tr>
<td style="width: 224.8px;">Sony</td>
<td style="width: 443.2px;">Xperia XZ1</td>
</tr>
<tr>
<td style="width: 224.8px;">Sony</td>
<td style="width: 443.2px;">Xperia XZ1 Compact</td>
</tr>
<tr>
<td style="width: 224.8px;">Sony</td>
<td style="width: 443.2px;">Xperia XZ2</td>
</tr>
<tr>
<td style="width: 224.8px;">Sony</td>
<td style="width: 443.2px;">Xperia XZ2 Compact</td>
</tr>
<tr>
<td style="width: 224.8px;">Sony</td>
<td style="width: 443.2px;">Xperia XZ2 Premium</td>
</tr>
<tr>
<td style="width: 224.8px;">Sony</td>
<td style="width: 443.2px;">Xperia XZ3</td>
</tr>
<tr>
<td style="width: 224.8px;">Sony</td>
<td style="width: 443.2px;">Xperia 1</td>
</tr>
<tr>
<td style="width: 224.8px;">Sony</td>
<td style="width: 443.2px;">Xperia 1 Professional Edition</td>
</tr>
<tr>
<td style="width: 224.8px;">Sony</td>
<td style="width: 443.2px;">Xperia 5</td>
</tr>
<tr>
<td style="width: 224.8px;">Tecno</td>
<td style="width: 443.2px;">Camon 12 Pro</td>
</tr>
<tr>
<td style="width: 224.8px;">Tecno</td>
<td style="width: 443.2px;">Phantom 9</td>
</tr>
<tr>
<td style="width: 224.8px;">Vivo</td>
<td style="width: 443.2px;">Nex 3</td>
</tr>
<tr>
<td style="width: 224.8px;">Vivo</td>
<td style="width: 443.2px;">Nex 3 5G</td>
</tr>
<tr>
<td style="width: 224.8px;">Vivo</td>
<td style="width: 443.2px;">NEX S</td>
</tr>
<tr>
<td style="width: 224.8px;">Vivo</td>
<td style="width: 443.2px;">NEX Dual Display Edition</td>
</tr>
<tr>
<td style="width: 224.8px;">Wiko</td>
<td style="width: 443.2px;">View 3 Pro</td>
</tr>
<tr>
<td style="width: 224.8px;">Xiaomi</td>
<td style="width: 443.2px;">Mi 8</td>
</tr>
<tr>
<td style="width: 224.8px;">Xiaomi</td>
<td style="width: 443.2px;">Mi 8 SE</td>
</tr>
<tr>
<td style="width: 224.8px;">Xiaomi</td>
<td style="width: 443.2px;">Mi 9</td>
</tr>
<tr>
<td style="width: 224.8px;">Xiaomi</td>
<td style="width: 443.2px;">Mi 9 SE</td>
</tr>
<tr>
<td style="width: 224.8px;">Xiaomi</td>
<td style="width: 443.2px;">Mi A3</td>
</tr>
<tr>
<td style="width: 224.8px;">Xiaomi</td>
<td style="width: 443.2px;">Mi Mix 2S</td>
</tr>
<tr>
<td style="width: 224.8px;">Xiaomi</td>
<td style="width: 443.2px;">Mi Mix 3</td>
</tr>
<tr>
<td style="width: 224.8px;">Xiaomi</td>
<td style="width: 443.2px;">Pocophone F1</td>
</tr>
<tr>
<td style="width: 224.8px;">Xiaomi</td>
<td style="width: 443.2px;">Redmi K20</td>
</tr>
<tr>
<td style="width: 224.8px;">Xiaomi</td>
<td style="width: 443.2px;">Redmi K20 Pro</td>
</tr>
<tr>
<td style="width: 224.8px;">Xiaomi</td>
<td style="width: 443.2px;">Redmi Note 7</td>
</tr>
<tr>
<td style="width: 224.8px;">Xiaomi</td>
<td style="width: 443.2px;">Redmi Note 7 Pro</td>
</tr>
<tr>
<td style="width: 224.8px;">Zebra</td>
<td style="width: 443.2px;">TC52 WLAN Touch Computer</td>
</tr>
<tr>
<td style="width: 224.8px;">Zebra</td>
<td style="width: 443.2px;">TC57 WWAN Touch Computer</td>
</tr>
<tr>
<td style="width: 224.8px;">Zebra</td>
<td style="width: 443.2px;">TC72 WLAN Touch Computer</td>
</tr>
<tr>
<td style="width: 224.8px;">Zebra</td>
<td style="width: 443.2px;">TC77 WWAN Touch Computer</td>
</tr>
</tbody>
</table>
<p>[/toggle]</p>
<h2 id="ftoc-danh-sach-cac-con-vat-xem-duoc-voi-google-3d-animals" class="ftwp-heading">Danh sách các con vật xem được với Google 3D animals</h2>
<p>Bạn đang tìm các loại thú có thể xem được 3D ngoài môi trường thật với Google 3D animals? Đáng tiếc là Google không hổ trợ hết 100% các loại thú có trên trái đất. Nhưng hiện nay danh sách các loại động vật hổ trợ xem chế độ không gian 3 chiều cũng khá nhiều. Đủ để bạn giới thiệu cho con, em, học sinh bạn về loại vật này ngay trong lớp học hoặc ngôi nhà của mình.</p>
<p>Gõ tên con vật cần tìm dưới đây vào trình duyệt Google Chrome trên điện thoại:</p>
<ul>
<li>Alligator – cá sấu</li>
<li>Angler fish – cá vây chân</li>
<li>Ball python – con trăn</li>
<li>Brown bear – gấu</li>
<li>Cat – mèo</li>
<li>Cheetah – báo</li>
<li>Deer – nai</li>
<li>Dog – chó
<ul>
<li>Bulldog</li>
<li>Pomeranian</li>
<li>Labrador Retriever</li>
<li>Pug</li>
<li>Rottweiler</li>
</ul>
</li>
<li>Duck – vịt</li>
<li>Eagle – chim ưng</li>
<li>Emperor penguin – cánh cụt hoàng đế</li>
<li>Giant panda – gấu trúc khổng lồ</li>
<li>Goat – dê</li>
<li>Hedgehog – nhím</li>
<li>Horse – ngựa</li>
<li>Leopard – báo</li>
<li>Lion – sư tử</li>
<li>Macaw – vẹt</li>
<li>Octopus – bạch tuột</li>
<li>Racoon – gấu mèo</li>
<li>Shark – cá mập</li>
<li>Shetland pony – Ngựa Shetland</li>
<li>Snake – rắn</li>
<li><span style="color: #000000;"><a target="_blank" style="color: #000000;" href="https://en.anonyviet.com/next-link?url=https%3A%2F%2Fanonyviet.com%2Fcach-xem-anh-3d-dong-vat-bang-google-3d-animals-va-ar-object-ngoai-moi-truong-that" rel="noopener noreferrer" class="local-link">Tiger</a> </span>– hổ</li>
<li>Turtle – rùa</li>
<li>Wolf – chó sói</li>
</ul>
<h2 id="ftoc-danh-sach-ar-object-xem-duoc-voi-google-3d" class="ftwp-heading">Danh sách AR Object xem được với Google 3D</h2>
<p>AR Object là các đối tượng thực tế ảo tăng cường được Google 3D hổ trợ xem trên điện thoại. Tương tự với Google 3D animals, AR Object giúp hiển thị các đối tượng cần xem ra ngoài môi trường thật. Để làm điều này, Google hợp tác với một số trang web và nhãn hiệu để hiển thị các sản phẩm, đồ nội thất và thậm chí cả cơ thể người dưới dạng 3D.</p>
<p>Gõ từ khóa cần tìm vật thể xem chế độ 3D, ví dụ: Human skeleton. Nhấn vào “Xem ở chế độ 3D”, giữ yên camera chờ khoảng 5-10 giây để Google tạo ảnh AR.</p>
<p><a target="_blank" href="https://en.anonyviet.com/next-link?url=https%3A%2F%2Fanonyviet.com%2Fwp-content%2Fuploads%2F2020%2F04%2FHuman-skeleton-3d.jpg" rel="noopener" class="local-link"><img decoding="async" loading="lazy" class="aligncenter size-full wp-image-18987" src="https://anonyviet.com/wp-content/uploads/2020/04/Human-skeleton-3d.jpg" alt="Cách xem ảnh 3D động vật bằng Google 3D animals và AR Object ngoài môi trường thật 7" width="299" height="415" srcset="https://anonyviet.com/wp-content/uploads/2020/04/Human-skeleton-3d.jpg 299w, https://anonyviet.com/wp-content/uploads/2020/04/Human-skeleton-3d-216x300.jpg 216w" sizes="auto, (max-width: 299px) 100vw, 299px" title="Cách xem ảnh 3D động vật bằng Google 3D animals và AR Object ngoài môi trường thật 11"/></a></p>
<p>Chờ một chút sẽ thấy bộ xương xuất hiện, nếu không thấy thì cứ quay camera đủ hướng để tìm. Sau đó zoom nhỏ lại cho vừa với kích thước bạn muốn xem.</p>
<p><a target="_blank" href="https://en.anonyviet.com/next-link?url=https%3A%2F%2Fanonyviet.com%2Fwp-content%2Fuploads%2F2020%2F04%2Fxuong-nguoi-3d-object-ar-google.jpg" rel="noopener" class="local-link"><img decoding="async" loading="lazy" class="aligncenter size-full wp-image-18986" src="https://anonyviet.com/wp-content/uploads/2020/04/xuong-nguoi-3d-object-ar-google.jpg" alt="Cách xem ảnh 3D động vật bằng Google 3D animals và AR Object ngoài môi trường thật 8" width="302" height="541" srcset="https://anonyviet.com/wp-content/uploads/2020/04/xuong-nguoi-3d-object-ar-google.jpg 302w, https://anonyviet.com/wp-content/uploads/2020/04/xuong-nguoi-3d-object-ar-google-167x300.jpg 167w" sizes="auto, (max-width: 302px) 100vw, 302px" title="Cách xem ảnh 3D động vật bằng Google 3D animals và AR Object ngoài môi trường thật 12"/></a></p>
<p>Bạn có thể tìm kiếm các AR Object và xem bằng Google Chrome để thấy đồ vật hiển thị ngay trước mắt bạn nhé.</p>
<ul>
<li>Human skeleton – xương người</li>
<li>NASA objects – Các hành tinh
<ul>
<li>Mercury – sao thủy</li>
<li>Venus – sao kim</li>
<li>Earth – trái đất</li>
<li>Mars – sao Hỏa</li>
<li>Jupiter – sao Mộc</li>
<li>Saturn – sao Thổ</li>
<li>Neptune – sao Hải Vương</li>
<li>Uranus – sao Thiên Vương</li>
<li>Pluto – sao Diêm Vương</li>
</ul>
</li>
</ul>
<p>Bạn cần lưu ý Object AR của Google tìm kiếm thường sẽ không thấy ở kết quả tìm kiếm trên cùng. Bạn cần phải kéo xuống khoảng vài kết quả tìm kiếm để tìm thấy chữ “Xem ở chế độ 3D” hoặc “View in 3D”. Đôi khi nó cũng không xuất hiện trong chế độ tìm kiếm luôn. Có lẽ Google chưa quan tâm lắm về vấn đề này.</p>
<h2 id="ftoc-video-huong-dan-tao-con-vat-3d-bang-google-chrome" class="ftwp-heading">Video hướng dẫn tạo con vật 3D bằng Google Chrome</h2>
<div class="jeg_video_container jeg_video_content"><iframe title="Hướng dẫn tạo con Hổ trong phòng bằng Google 3D animals - Tạo động vật 3D bằng Camera điện thoại" width="500" height="281" src="https://www.youtube.com/embed/f3G3KELNTas?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></div>
<div class="kk-star-ratings kksr-auto kksr-align-right kksr-valign-bottom" data-payload="{&quot;align&quot;:&quot;right&quot;,&quot;id&quot;:&quot;18984&quot;,&quot;slug&quot;:&quot;default&quot;,&quot;valign&quot;:&quot;bottom&quot;,&quot;ignore&quot;:&quot;&quot;,&quot;reference&quot;:&quot;auto&quot;,&quot;class&quot;:&quot;&quot;,&quot;count&quot;:&quot;100&quot;,&quot;legendonly&quot;:&quot;&quot;,&quot;readonly&quot;:&quot;&quot;,&quot;score&quot;:&quot;5&quot;,&quot;starsonly&quot;:&quot;&quot;,&quot;best&quot;:&quot;5&quot;,&quot;gap&quot;:&quot;5&quot;,&quot;greet&quot;:&quot;\u0110\u00e1nh gi\u00e1 b\u00e0i vi\u1ebft post&quot;,&quot;legend&quot;:&quot;B\u00e0i vi\u1ebft \u0111\u1ea1t: 5\/5 - (100 b\u00ecnh ch\u1ecdn)&quot;,&quot;size&quot;:&quot;24&quot;,&quot;width&quot;:&quot;142.5&quot;,&quot;_legend&quot;:&quot;B\u00e0i vi\u1ebft \u0111\u1ea1t: {score}\/{best} - ({count} {votes})&quot;,&quot;font_factor&quot;:&quot;1.25&quot;}">
<p>
            Bài viết đạt: 5/5 &#8211; (100 bình chọn)    </p>
</p></div>
</div>
]]></content:encoded>
					
					<wfw:commentRss>https://en.anonyviet.com/cach-xem-anh-3d-dong-vat-bang-google-3d-animals-va-ar-object-ngoai-moi-truong-that/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<media:content url="https://anonyviet.com/wp-content/uploads/2020/04/CACH-DUNG-GOOGLE-3D-ANIMALS-OBJECT-AR-1-1.jpg" medium="image"></media:content>
            	</item>
		<item>
		<title>[Godot RPG] #3: Attack &#038; Object</title>
		<link>https://en.anonyviet.com/godot-rpg-3-attack-object/</link>
					<comments>https://en.anonyviet.com/godot-rpg-3-attack-object/#respond</comments>
		
		<dc:creator><![CDATA[AnonyViet]]></dc:creator>
		<pubDate>Tue, 31 Jan 2023 17:40:35 +0000</pubDate>
				<category><![CDATA[Tips]]></category>
		<category><![CDATA[Attack]]></category>
		<category><![CDATA[Godot]]></category>
		<category><![CDATA[object]]></category>
		<category><![CDATA[RPG]]></category>
		<guid isPermaLink="false">https://en.anonyviet.com/?p=7476</guid>

					<description><![CDATA[Welcome to lesson 3 in the series of RPG game programming with Godot :3 Join the channel Telegram of the AnonyViet 👉 Link 👈 Okay, in this post I will guide you to attack with animation player &#038; Hitbox &#038; Hurtbox and Object with Godot And let&#8217;s get started Attack We will create a new [&#8230;]]]></description>
										<content:encoded><![CDATA[<p></p>
<div id="ftwp-postcontent">
<p>Welcome to lesson 3 in the series of RPG game programming with Godot :3</p>
<div class="code-block code-block-16" style="margin: 8px 0; clear: both;">
<div align="center">
<table class=" aligncenter" style="background-color: #c0c0c0; border-collapse: collapse; width: 59.9985%;">
<tbody>
<tr>
<td style="width: 100%; text-align: center;"><span style="font-size: 12pt;"><strong>Join the channel <span style="color: #0000ff;">Telegram</span> of the <span style="color: #008080;">AnonyViet </span> 👉 <span style="text-decoration: underline;"><a target="_blank" href="https://en.anonyviet.com/next-link?url=https%3A%2F%2Ft.me%2Fanonyvietchat" class="local-link" rel="noopener">Link</a></span>  👈</strong></span></td>
</tr>
</tbody>
</table>
</div>
</div>
<p>Okay, in this post I will guide you to attack with animation player &#038; Hitbox &#038; Hurtbox and Object with Godot</p>
<p>And let&#8217;s get started</p>
<h2 id="ftoc-tan-cong" class="ftwp-heading">Attack</h2>
<p>We will create a new Sense to be a Hitbox to check when we attack and a hurtbox to check that when the hitbox it collides, it loses health.</p>
<h3 id="ftoc-hitbox-hurtbox" class="ftwp-heading">Hitbox &#038; HurtBox</h3>
<p>Create the Hitbox and the root node is Area2D and then add the CollisionShape2D.</p>
<p><img decoding="async" width="232" height="91" class="alignnone size-full wp-image-21122" src="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-18-45.png" alt="[Godot RPG]  #3: Attack &#038; Object 35" title="[Godot RPG]  #3: Attack &#038; Object 36"/></p>
<p>Then create a new script</p>
<p><img decoding="async" loading="lazy" width="378" height="334" class="alignnone size-full wp-image-21124" src="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-19-35.png" alt="[Godot RPG]  #3: Attack &#038; Object 36" srcset="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-19-35.png 378w, https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-19-35-300x265.png 300w" sizes="auto, (max-width: 378px) 100vw, 378px" title="[Godot RPG]  #3: Attack &#038; Object 37"/></p>
<p>Here I will use the export variable to export to the Inspector for easy adjustment for each character.  You can change the language outside of Godot&#8217;s interface to Vietnamese for easy</p>
<p><img decoding="async" loading="lazy" width="251" height="66" class="alignnone size-full wp-image-21125" src="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-20-10.png" alt="[Godot RPG]  #3: Attack &#038; Object 37" title="[Godot RPG]  #3: Attack &#038; Object 38"/></p>
<p>Then save it and you&#8217;re done.</p>
<p>Then create a new Sense as HurtBox then save it as Hitbox and don&#8217;t need to create a script because we will connect the signal to the player</p>
<p><img decoding="async" loading="lazy" width="219" height="57" class="alignnone size-full wp-image-21126" src="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-21-04.png" alt="[Godot RPG]  #3: Attack &#038; Object 38" title="[Godot RPG]  #3: Attack &#038; Object 39"/></p>
<h3 id="ftoc-nhan-roi-danh" class="ftwp-heading">Tap then hit</h3>
<p>We have to check if we click to attack.  You can Edit the Input, if you&#8217;re lazy, use it like a picture :vv.  Godot has many options!</p>
<p><img decoding="async" loading="lazy" width="421" height="105" class="alignnone size-full wp-image-21148" src="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-54-26.png" alt="[Godot RPG]  #3: Attack &#038; Object 39" srcset="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-54-26.png 421w, https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-54-26-300x75.png 300w" sizes="auto, (max-width: 421px) 100vw, 421px" title="[Godot RPG]  #3: Attack &#038; Object 40"/></p>
<p>Then the status will be equal to ATTACK.</p>
<p>In ATTACK: we will create a new function called trangthai_attack which will have code to run animtion attack</p>
<p><img decoding="async" loading="lazy" width="414" height="80" class="alignnone size-full wp-image-21151" src="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-05-00-04.png" alt="[Godot RPG]  #3: Attack &#038; Object 40" srcset="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-05-00-04.png 414w, https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-05-00-04-300x58.png 300w" sizes="auto, (max-width: 414px) 100vw, 414px" title="[Godot RPG]  #3: Attack &#038; Object 41"/></p>
<p>Then next you call it on ATTACK: okay.</p>
<p>Then when attacking we have to set speed = 0 so that when attacking it won&#8217;t move</p>
<p><img decoding="async" loading="lazy" width="307" height="155" class="alignnone size-full wp-image-21152" src="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-05-01-12.png" alt="[Godot RPG]  #3: Attack &#038; Object 41" srcset="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-05-01-12.png 307w, https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-05-01-12-300x151.png 300w" sizes="auto, (max-width: 307px) 100vw, 307px" title="[Godot RPG]  #3: Attack &#038; Object 42"/></p>
<p>After the attack is done, it will stay still because it has not returned to the IDLE state so we have to set it back.</p>
<p>I will create a new function</p>
<p><img decoding="async" loading="lazy" width="343" height="99" class="alignnone size-full wp-image-21154" src="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-05-03-42.png" alt="[Godot RPG]  #3: Attack &#038; Object 42" srcset="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-05-03-42.png 343w, https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-05-03-42-300x87.png 300w" sizes="auto, (max-width: 343px) 100vw, 343px" title="[Godot RPG]  #3: Attack &#038; Object 43"/></p>
<p>Then in AnimationPlayer > Animation AtTACk > add track method (this is the track that will run the Godot function which has this convenience :3)</p>
<p><img decoding="async" loading="lazy" width="208" height="191" class="alignnone size-full wp-image-21156" src="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-05-04-18.png" alt="[Godot RPG]  #3: Attack &#038; Object 43" title="[Godot RPG]  #3: Attack &#038; Object 44"/></p>
<p>Then choose Player because the Player only has the code to run:</p>
<p><img decoding="async" loading="lazy" width="188" height="125" class="alignnone size-full wp-image-21157" src="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-05-04-27.png" alt="[Godot RPG]  #3: Attack &#038; Object 44" title="[Godot RPG]  #3: Attack &#038; Object 45"/></p>
<p>Then select the function</p>
<p><img decoding="async" loading="lazy" width="325" height="309" class="alignnone size-full wp-image-21160" src="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-05-06-02.png" alt="[Godot RPG]  #3: Attack &#038; Object 45" srcset="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-05-06-02.png 325w, https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-05-06-02-300x285.png 300w" sizes="auto, (max-width: 325px) 100vw, 325px" title="[Godot RPG]  #3: Attack &#038; Object 46"/></p>
<p>Then adjust it to the end because at the end of the animation = run the function</p>
<p><img decoding="async" loading="lazy" width="286" height="171" class="alignnone size-full wp-image-21161" src="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-05-06-13.png" alt="[Godot RPG]  #3: Attack &#038; Object 46" title="[Godot RPG]  #3: Attack &#038; Object 47"/></p>
<p>And so you will move normally again</p>
<h3 id="ftoc-instance-animation-player" class="ftwp-heading">Instance &#038; Animation Player</h3>
<p>Next we will Instance it in Godot.  Instance I don&#8217;t even know what to call Vietnamese anymore@@.</p>
<p>Then click add 2 Hitbox &#038; Hurtbox then right click on 2 click Editable as children so we can adjust it as a child node and set collishape too.</p>
<p><img decoding="async" loading="lazy" width="375" height="350" class="alignnone size-full wp-image-21128" src="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-23-54.png" alt="[Godot RPG]  #3: Attack &#038; Object 47" srcset="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-23-54.png 375w, https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-23-54-300x280.png 300w" sizes="auto, (max-width: 375px) 100vw, 375px" title="[Godot RPG]  #3: Attack &#038; Object 48"/></p>
<p>Well before that, we have to set the mask/layer first.  Go to Project > Project Setting > 2D Render / 2D Physics</p>
<p>Please set like me.  Set for both 2D Render and 2D Physics</p>
<p><img decoding="async" loading="lazy" width="412" height="155" class="alignnone size-full wp-image-21129" src="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-26-03.png" alt="[Godot RPG]  #3: Attack &#038; Object 48" srcset="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-26-03.png 412w, https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-26-03-300x113.png 300w" sizes="auto, (max-width: 412px) 100vw, 412px" title="[Godot RPG]  #3: Attack &#038; Object 49"/></p>
<p>Then in the player&#8217;s Hitbox on the attribute table > collision, I will uncheck the layer and in the Mask will tick it to collide with Hurtbox_E ie when the player attacks it will collide with the enemy&#8217;s hurtbox.</p>
<p><img decoding="async" loading="lazy" width="240" height="141" class="alignnone size-full wp-image-21131" src="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-26-58.png" alt="[Godot RPG]  #3: Attack &#038; Object 49" title="[Godot RPG]  #3: Attack &#038; Object 50"/></p>
<p><img decoding="async" loading="lazy" width="246" height="262" class="alignnone size-full wp-image-21130" src="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-26-50.png" alt="[Godot RPG]  #3: Attack &#038; Object 50" title="[Godot RPG]  #3: Attack &#038; Object 51"/></p>
<p>Then in the HurtBox Layer, you tick the box Hurtbox_P in the blank mask</p>
<p><img decoding="async" loading="lazy" width="245" height="131" class="alignnone size-full wp-image-21132" src="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-28-40.png" alt="[Godot RPG]  #3: Attack &#038; Object 51" title="[Godot RPG]  #3: Attack &#038; Object 52"/></p>
<p>Next is to adjust the CollisionShape2D of HurtBox to fit the character.</p>
<p><img decoding="async" loading="lazy" width="320" height="350" class="alignnone size-full wp-image-21133" src="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-29-47.png" alt="[Godot RPG]  #3: Attack &#038; Object 52" srcset="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-29-47.png 320w, https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-29-47-274x300.png 274w" sizes="auto, (max-width: 320px) 100vw, 320px" title="[Godot RPG]  #3: Attack &#038; Object 53"/></p>
<p>Then next will set collisionshape2D of Hitbox with AnimationPlayer.</p>
<p>In Hitbox&#8217;s Collisionshape2D, click on the key to add a quick track</p>
<p><img decoding="async" loading="lazy" width="267" height="77" class="alignnone size-full wp-image-21134" src="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-31-41.png" alt="[Godot RPG]  #3: Attack &#038; Object 53" title="[Godot RPG]  #3: Attack &#038; Object 54"/></p>
<p><img decoding="async" loading="lazy" width="828" height="66" class="alignnone size-full wp-image-21135" src="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-31-54.png" alt="[Godot RPG]  #3: Attack &#038; Object 54" srcset="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-31-54.png 828w, https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-31-54-300x24.png 300w, https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-31-54-768x61.png 768w, https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-31-54-750x60.png 750w" sizes="auto, (max-width: 828px) 100vw, 828px" title="[Godot RPG]  #3: Attack &#038; Object 55"/></p>
<p>You will then position when it attacks to turn it off/on.</p>
<p>Since it hasn&#8217;t attacked yet, I will leave Disabled = true at 0 seconds and then check the next few seconds if it comes to attack action, set disable = false and then after withdrawing the sword, disabled = true</p>
<p><img decoding="async" loading="lazy" width="960" height="388" class="alignnone size-full wp-image-21136" src="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-33-41.png" alt="[Godot RPG]  #3: Attack &#038; Object 55" srcset="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-33-41.png 960w, https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-33-41-300x121.png 300w, https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-33-41-768x310.png 768w, https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-33-41-750x303.png 750w" sizes="auto, (max-width: 960px) 100vw, 960px" title="[Godot RPG]  #3: Attack &#038; Object 56"/></p>
<p><img alt="[Godot RPG] #3: Attack &#038; Object" title="[Godot RPG] #3: Attack &#038; Object" post-id="7476" fifu-featured="1" decoding="async" loading="lazy" width="494" height="435" class="alignnone size-full wp-image-21138" src="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-34-58.png" alt="[Godot RPG]  #3: Attack &#038; Object 56" srcset="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-34-58.png 494w, https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-34-58-300x264.png 300w" sizes="auto, (max-width: 494px) 100vw, 494px" title="[Godot RPG]  #3: Attack &#038; Object 57"/></p>
<p>Then run it again and it will be fine and perfect :33.  I love this in Godot</p>
<h2 id="ftoc-object" class="ftwp-heading">Object</h2>
<p>Next we will create object with Godot.</p>
<p>Download link: https://elthen.itch.io/pixel-art-destructible-objects</p>
<h3 id="ftoc-tao-sence-moi" class="ftwp-heading">Create a new Sense</h3>
<p>Here, create:</p>
<p>Area2D > Sprite – CollisionShape2D – AnimationPlayer</p>
<p><img decoding="async" loading="lazy" width="250" height="149" class="alignnone size-full wp-image-21139" src="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-38-18.png" alt="[Godot RPG]  #3: Attack &#038; Object 57" title="[Godot RPG]  #3: Attack &#038; Object 58"/></p>
<p>In the sprite, please put the image in and I think it&#8217;s a bit big, you should set the scale accordingly.</p>
<p>Vframes = 12</p>
<p>Hframes = 7</p>
</p>
<p><img decoding="async" loading="lazy" width="701" height="240" class="alignnone size-full wp-image-21141" src="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-41-01.png" alt="[Godot RPG]  #3: Attack &#038; Object 58" srcset="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-41-01.png 701w, https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-41-01-300x103.png 300w" sizes="auto, (max-width: 701px) 100vw, 701px" title="[Godot RPG]  #3: Attack &#038; Object 59"/></p>
<p>If not, then reimport it.</p>
<p><img decoding="async" loading="lazy" width="351" height="307" class="alignnone size-full wp-image-21142" src="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-41-27.png" alt="[Godot RPG]  #3: Attack &#038; Object 59" srcset="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-41-27.png 351w, https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-41-27-300x262.png 300w" sizes="auto, (max-width: 351px) 100vw, 351px" title="[Godot RPG]  #3: Attack &#038; Object 60"/></p>
<p>Then next in AnimationPlayer create 2 animations Hit and Destroy.  Hit is the hit animation and Destroy is the destroyed animation.</p>
<p>Here I will be the Box you want to change.</p>
<p>Hit : 7-9</p>
<p>Destory:10-13</p>
<p>In animation destroy I will apply the same call method above.</p>
<p>destroy() contains the queue_free() statement</p>
<p><img decoding="async" loading="lazy" width="398" height="184" class="alignnone size-full wp-image-21165" src="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-05-14-36.png" alt="[Godot RPG]  #3: Attack &#038; Object 60" srcset="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-05-14-36.png 398w, https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-05-14-36-300x139.png 300w" sizes="auto, (max-width: 398px) 100vw, 398px" title="[Godot RPG]  #3: Attack &#038; Object 61"/></p>
<p>Then create a new script.  here we don&#8217;t need Hitbox or Hurtbox because this box is already an area2d node.</p>
<p>we will set collisionshape2D for it and then connect the signal.  but note that if you follow the area2D Button like me, you will be at a disadvantage when the player collides with it.  If you use StaticBody to make it and then add Hurtbox to it, it will be better.</p>
<p>Connect signal Area enterd offline.</p>
<p><img decoding="async" loading="lazy" width="575" height="407" class="alignnone size-full wp-image-21145" src="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-49-11.png" alt="[Godot RPG]  #3: Attack &#038; Object 61" srcset="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-49-11.png 575w, https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-49-11-300x212.png 300w, https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-04-49-11-120x86.png 120w" sizes="auto, (max-width: 575px) 100vw, 575px" title="[Godot RPG]  #3: Attack &#038; Object 62"/></p>
<p>I will create the variable hp = 10 to have the base when the player attacks.</p>
<p>Then in the signal function, I will check if the name area = &#8220;Hitbox&#8221;, then the hp will be equal to the damage of the area minus hp.  The print is what I use to check the HP to see if I have entered it, Godot.</p>
<p><img decoding="async" loading="lazy" width="440" height="190" class="alignnone size-full wp-image-21162" src="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-05-08-42.png" alt="[Godot RPG]  #3: Attack &#038; Object 62" srcset="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-05-08-42.png 440w, https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-05-08-42-300x130.png 300w" sizes="auto, (max-width: 440px) 100vw, 440px" title="[Godot RPG]  #3: Attack &#038; Object 63"/></p>
<p>Then set the Layer to Hurtbox_E and uncheck the Mask.</p>
<p><img decoding="async" loading="lazy" width="237" height="159" class="alignnone size-full wp-image-21163" src="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-05-10-47.png" alt="[Godot RPG]  #3: Attack &#038; Object 63" title="[Godot RPG]  #3: Attack &#038; Object 64"/></p>
</p>
<p>Next we need to check if the player attacks it will stop the animation hit and when the health runs out run the animation destroy</p>
<p>Here I will function _process(): to check every second if hp <= 0 then it will run animation and then self-destruct</p>
<p><img decoding="async" loading="lazy" width="408" height="192" class="alignnone size-full wp-image-21164" src="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-05-12-39.png" alt="[Godot RPG]  #3: Attack &#038; Object 64" srcset="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-05-12-39.png 408w, https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-05-12-39-300x141.png 300w" sizes="auto, (max-width: 408px) 100vw, 408px" title="[Godot RPG]  #3: Attack &#038; Object 65"/></p>
<p>Then Next to make sure you are at ANimation hit, click the circle below the image so that when it starts it runs the animation hit, not destroy.</p>
<p><img decoding="async" loading="lazy" width="449" height="139" class="alignnone size-full wp-image-21166" src="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-05-16-07.png" alt="[Godot RPG]  #3: Attack &#038; Object 65" srcset="https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-05-16-07.png 449w, https://anonyviet.com/wp-content/uploads/2020/08/08-08-2020-05-16-07-300x93.png 300w" sizes="auto, (max-width: 449px) 100vw, 449px" title="[Godot RPG]  #3: Attack &#038; Object 66"/></p>
<p><strong>Note: Object was stupid at first, so I sympathize :V.  When running the game Ọbject will not collide with the player, if you want you have to change it to StaticBody2D or KinematicBody2D and then add hurtbox > connect the signal and then apply the above code.</strong></p>
<p>See you in the next article of the series of RPG game programming with Godot</p>
</p>
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		<title>How to measure the area of ​​an object with Google&#8217;s Measure Up app</title>
		<link>https://en.anonyviet.com/how-to-measure-the-area-of-an-object-with-googles-measure-up-app/</link>
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		<dc:creator><![CDATA[AnonyViet]]></dc:creator>
		<pubDate>Thu, 26 Jan 2023 16:37:11 +0000</pubDate>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[App]]></category>
		<category><![CDATA[Area]]></category>
		<category><![CDATA[Googles]]></category>
		<category><![CDATA[measure]]></category>
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					<description><![CDATA[If you don&#8217;t have a tape measure, you can still measure an object&#8217;s length, area, and volume using Google&#8217;s experimental Measure Up web app. With the magic of augmented reality, you can select points in camera mode and then drag them to create 2D or 3D lines and shapes to measure objects. Join the channel [&#8230;]]]></description>
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<p><strong>If you don&#8217;t have a tape measure, you can still measure an object&#8217;s length, area, and volume using Google&#8217;s experimental Measure Up web app.  With the magic of augmented reality, you can select points in camera mode and then drag them to create 2D or 3D lines and shapes to measure objects.</strong></p>
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<td style="width: 100%; text-align: center;"><span style="font-size: 12pt;"><strong>Join the channel <span style="color: #0000ff;">Telegram</span> of the <span style="color: #008080;">AnonyViet </span> 👉 <span style="text-decoration: underline;"><a target="_blank" href="https://en.anonyviet.com/next-link?url=https%3A%2F%2Ft.me%2Fanonyvietchat" class="local-link" rel="noopener">Link</a></span>  👈</strong></span></td>
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<p><a target="_blank" href="https://en.anonyviet.com/next-link?url=https%3A%2F%2Fanonyviet.com%2Fwp-content%2Fuploads%2F2021%2F06%2Fdo-dien-tich-vat-the-Measure-Up.jpg" rel="noopener" class="local-link"><img post-id="4201" fifu-featured="1" decoding="async" class="aligncenter size-full wp-image-35333" src="https://anonyviet.com/wp-content/uploads/2021/06/do-dien-tich-vat-the-Measure-Up.jpg" alt="How to measure the area of ​​an object with Google&#8217;s Measure Up app" title="How to measure the area of ​​an object with Google&#8217;s Measure Up app" width="750" height="375" srcset="https://anonyviet.com/wp-content/uploads/2021/06/do-dien-tich-vat-the-Measure-Up.jpg 750w, https://anonyviet.com/wp-content/uploads/2021/06/do-dien-tich-vat-the-Measure-Up-300x150.jpg 300w, https://anonyviet.com/wp-content/uploads/2021/06/do-dien-tich-vat-the-Measure-Up-360x180.jpg 360w" sizes="(max-width: 750px) 100vw, 750px" title="How to measure the area of ​​an object with Google's Measure Up application 9"/></a></p>
<h2 id="ftoc-cach-mo-ung-dung-measure-up" class="ftwp-heading">How to open the Measure Up app</h2>
<p>Measure Up is not a standalone app in the Play Store.  To use this app on Android, all you need to do is open the Chrome browser on your phone and go to <a target="_blank" href="https://en.anonyviet.com/next-link/?url=https%3A%2F%2Fmeasureup.withgoogle.com%2F" rel="noopener external nofollow" class="ext-link" onclick="this.target='_blank';">Measureup website</a>.</p>
<p>If your device is compatible, you will see the Measure Up screen.  Press the button <strong>Launch</strong> green to open the web app.  If you&#8217;re prompted to give Chrome permission to access your phone&#8217;s camera, select <strong>Allow</strong>.</p>
<h2 id="ftoc-cach-su-dung-measure-up" class="ftwp-heading">How to use Measure Up</h2>
<p>The Measure Up app will ask you to point your phone&#8217;s camera at the ground and move it around to simulate the floor.  After a few seconds, you will see a circular icon.</p>
<p>Aim the circular item to the ground, then tap the green button at the bottom to freeze it.  Now move the phone to another position and you will see a line drawn from the original point.</p>
<p><img decoding="async" loading="lazy" class="size-full wp-image-27915" src="https://anonyviet.com/wp-content/uploads/2021/06/211.jpg" alt="How to measure the area of ​​an object with Google's Measure Up application 4" width="236" height="524" srcset="https://anonyviet.com/wp-content/uploads/2021/06/211.jpg 236w, https://anonyviet.com/wp-content/uploads/2021/06/211-135x300.jpg 135w" sizes="auto, (max-width: 236px) 100vw, 236px" title="How to measure the area of ​​an object with Google's Measure Up app 10"/> <img decoding="async" loading="lazy" class="size-full wp-image-27916" src="https://anonyviet.com/wp-content/uploads/2021/06/212.jpg" alt="How to measure object area with Google's Measure Up app 5" width="236" height="524" srcset="https://anonyviet.com/wp-content/uploads/2021/06/212.jpg 236w, https://anonyviet.com/wp-content/uploads/2021/06/212-135x300.jpg 135w" sizes="auto, (max-width: 236px) 100vw, 236px" title="How to measure the area of ​​an object with Google's Measure Up app 11"/> <img decoding="async" loading="lazy" class="size-full wp-image-27917" src="https://anonyviet.com/wp-content/uploads/2021/06/213.jpg" alt="How to measure an object's area with Google's Measure Up app 6" width="236" height="524" srcset="https://anonyviet.com/wp-content/uploads/2021/06/213.jpg 236w, https://anonyviet.com/wp-content/uploads/2021/06/213-135x300.jpg 135w" sizes="auto, (max-width: 236px) 100vw, 236px" title="How to measure the area of ​​​​objects with Google's Measure Up application 12"/></p>
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<p>At the 2nd junction, you can press <strong>Done</strong> to measure length or continue to set up additional points to measure area or volume.  If you want to do so, drag the junction to form a rectangle.  Once done, click the green button to create that junction.</p>
<p>You can press <strong>Done</strong> to display the dimensions of the 2D shape — tap on the top left to toggle between inches and centimeters.  Alternatively, you can drag the 2D shape up or down into a 3D cube to measure the volume.  When done, press <strong>Done</strong> to display the size.</p>
<p>You can use the Measure Up web app to measure the length, area, or volume of an object.  Measure Up is one of Google&#8217;s experimental apps that use WebXR, which combines AR and VR on the web to make them more convenient and widely accessible.  Also you can <a target="_blank" href="https://en.anonyviet.com/next-link?url=https%3A%2F%2Fanonyviet.com%2Fcach-su-dung-cong-nghe-ar-de-thu-son-moi-mat-kinh-tren-facebook%2F" rel="noopener" class="local-link">use VR technology to try on glasses and lipstick on Facebook</a>.</p>
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